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Java Programming

Write better, more maintainable Java code with proven best practices and design patterns.

What's Covered

This section focuses on Java best practices that make a real difference in your code quality. Learn the principles that separate good Java code from great Java code.

Topics

Java Variable Types and Best Practices

Comprehensive guide to understanding Java variable types, best practices, and modern features.

You'll learn:

  • Interface vs Concrete Types

    • When to use List vs ArrayList
    • Benefits of programming to interfaces
    • Flexibility and testability
  • Primitives vs Wrapper Classes

    • int vs Integer decision guide
    • Performance implications and autoboxing pitfalls
    • Handling null values correctly
  • Modern Java Features

    • var for local variables (Java 10+)
    • Records for data classes (Java 14+)
    • Text blocks and pattern matching
    • Switch expressions
  • Real-World Examples

    • DAO pattern implementations
    • Configuration classes
    • Method parameter best practices
    • Collection type selection strategies

Read Variable Types and Best Practices Guide →


Why These Practices Matter

Code Maintainability

  • Easier to refactor and extend
  • Change implementations without breaking clients
  • More readable and self-documenting

Performance

  • Primitives are faster than wrappers
  • Reduced memory usage
  • Better JVM optimization

Team Collaboration

  • Consistent code style
  • Industry-standard patterns
  • Clear intent and purpose

Philosophy

These guides follow the principle that good code is:

  • Simple - Easy to understand
  • Maintainable - Easy to modify
  • Correct - Does what it should
  • Efficient - Performs well

Getting Started

Java Beginners

Start with understanding:

  1. Basic syntax and OOP concepts
  2. Collections framework
  3. Variable types guide (this section)

Experienced Developers

Use this as:

  • Quick reference for best practices
  • Code review checklist
  • Team coding standards

Common Mistakes to Avoid

Programming to Implementation

ArrayList<String> names = new ArrayList<>();  // Too specific

Programming to Interface

List<String> names = new ArrayList<>();  // Flexible

Using Wrappers for Simple Values

Integer count = 0;  // Unnecessary overhead
for (int i = 0; i < 1000; i++) {
count++; // Boxing/unboxing on every iteration!
}

Using Primitives

int count = 0;  // Fast and efficient
for (int i = 0; i < 1000; i++) {
count++;
}

Using == for Wrapper Comparison

Integer a = 200;
Integer b = 200;
if (a == b) { } // May be false! (caching)

Using equals()

Integer a = 200;
Integer b = 200;
if (a.equals(b)) { } // Always correct

Learning Resources

Books

  • Effective Java by Joshua Bloch
  • Clean Code by Robert Martin
  • Java Concurrency in Practice by Brian Goetz

Practice

  • Code reviews with these guidelines
  • Refactor existing code
  • Build sample projects applying these patterns

Next Steps

After mastering these basics, explore:

  • Design Patterns - GOF patterns in Java
  • Concurrency - Thread-safe programming
  • JUnit Testing - Write testable code (see Build Tools section)
  • Gradle - Build automation (see Build Tools section)
  • Spring Framework - Enterprise Java